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E33: Interview: Jessica Kerr on /Games: Agency as Art/

Oddly Influenced

CHAPTER

The Evolution of Software Development

The amount of running code grows faster than the number of people working on it. People are feeling the cognitive load of how big a system we and our teams need to support now. We can't try to keep it in one head anymore. Observability is a big part of it. Get the code to tell you what the heck the code is doing and what matters to it, and what takes so long and where it's failing.

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