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two & a half gamers session #26 - Unpacking Google ads "disaster", ASA Today's new ad, Google <3 MAX

two &amp; a half gamers

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How Hard Is Ua Really for Mobile Games?

The lack factor, if everybody knew how big it is, nobody would be making mobile games. So my guesses the lackis really big, like more than 30%. In way, that really good timing, good market conditions. You know, somebody isn't fast enough to copyyou or pollute the marketing prices with t high c p es in order to scale stuff like that. And also, like yhet, i would definitely rely on the on the game design and the whole monotization of the a ok agoe go. Letthat. Tit arask by follow question. Cosmote canna link said this one. The luck factor plus game designs its basically branching out to here

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