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156: Building scalable vertical social communities

Zero to Infinity

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Qutum - Solving for Demand

Prashan: We focused on creating a single player game or single player usage on the app and not multiplayer usage because we understand that multiply usage would need many many variables to solve. If you have signs of a very strong single player usage there are means in which you can take it to multiplayer and whatnot. So this is how we approached it. The first one here looked like this. Very interesting. Prashan: I see this LS curve as one common thread connecting you both right? Qutum started early in the days there was a very strong focus on LS curves, meaning an L5 by L7 means out of seven days in a week how many use it for five

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