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Exploring Decompilation: Platforms, Challenges, and Future Possibilities
This chapter delves into the world of decompilation, covering topics such as adding support for different platforms, understanding registers in the DIPA library, and managing project pitfalls. It also discusses challenges in decompiling old video game code, such as sourcing compilers and handling tooling issues. Additionally, the conversation touches on future advancements in decompilation, including AI assistance and building a code snippet database for community support.