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The Future of Gaming
can run on on low-end devices but it will appear to run at 60 fps because every other frame is being guessed by the algorithm and generated of course this introduces latency because these frames are not really rendered they don't reflect what you're doing. It's just an algorithm guessing what would be displayed depending on the direction for example the camera is moving or how you move around. i hope we'll see it implemented natively in gamescope on steamOS and stuff like that to have these tools available for every game basically so i think it's time we stop there we covered a lot of stuff as always if you want more details about any specific topic there's a link in the show notes
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