
Rachael Hutchinson and Jérémie Pelletier-Gagnon, "Japanese Role-Playing Games: Genre, Representation, and Liminality in the JRPG" (Lexington Books, 2022)
New Books in East Asian Studies
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Is the Japanese a Roll Playing Game a Show Case?
Games like final fhantasy seven have been used as a bridge to japanese cultures for many, many people. A language is a big part of this, because it's a corpus that is not entirely available in english or other languages. Many games now, a many translation groups now are talked tackling games from decades ago and releasing them on the internet. How do these fan translations work? Are there any ways you can tell if your game was made by a Japanese studio? Do they showcase problems around the world such as high school issues which could be found in real life? And what kind of influence does r p g cotcher still have over our culture today?
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