
Triple Play: Animal Well (with Russ Frushtick)
Triple Click
00:00
Whimsy in Game Design
This chapter explores the surreal and charming aspects of a video game featuring animals in a well, drawing parallels to classics like Earthbound and Mario. The discussion highlights the game's unique mechanics, the developer's journey, and the emphasis on exploration and uncovering hidden areas. It culminates with a reflection on the supportive community surrounding the game, showcasing how players collaborate to enhance their gaming experience.
Transcript
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