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Sherlock Holmes: A History of Virtual Worlds
Each chapter has like a paragraph at the end and this one that you're reading from is a little bit more substantive than that but they have these little gestures to like here's how this idea helps us understand these virtual worlds which is helpful and good. I think it's a good kind of anchor to grab onto if you want to use this book in this explicit game studies context so the next chapter is clap if you believe in Sherlock Holmes Arthur Conan Doyle and animistic reason.