My Perfect Console with Simon Parkin cover image

Derek Yu, gamemaker (Spelunky, UFO 50).

My Perfect Console with Simon Parkin

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The Evolution of Indie Game Development

This chapter explores the early days of indie game development, highlighting the rise of game creation tools that enabled non-programmers to express their creativity. It reflects on the formation of the TIG Source community, emphasizing the balance between artistic expression and commercial viability in the indie scene. The discussion also contrasts nostalgic experiences of collaborative creativity with modern pressures of success and sustainability.

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