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#249: Rolling Heights

So Very Wrong About Games

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Mosaic Story of Civilization by Glenn Drouber

The end of game triggers, or the scoring triggers, were played such a relevant role in this game that we played just recently. Because you can't sort of gauge it or... Math it out. You can be sort of ready for it, but then it will quickly drip away. It depends on player count. The more players you have, the more likely it's the case the deck exhaustion is going to get you. If you have fewer players than tile exhaustion, the ones that give you bonuses for having six of a given symbol, or for meeting certain milestones. So that's mosaic story of civilization designed by Glenn Drouber put up by Forbidden Games.

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