
ERRR #088. Kristian Still on Test-enhanced Learning
Education Research Reading Room
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Teaching Methodologies and Classroom Games for Engagement and Recall
This chapter introduces a teaching method involving 10 questions where students participate by answering with their fingers, as well as a 'last person standing' game in a classroom setting. It also includes a call to action for listeners to become patrons for exclusive benefits like episode takeaways and interactive transcripts.
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