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ERRR #088. Kristian Still on Test-enhanced Learning

Education Research Reading Room

CHAPTER

Teaching Methodologies and Classroom Games for Engagement and Recall

This chapter introduces a teaching method involving 10 questions where students participate by answering with their fingers, as well as a 'last person standing' game in a classroom setting. It also includes a call to action for listeners to become patrons for exclusive benefits like episode takeaways and interactive transcripts.

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