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Three Moves Ahead 589: 'Board Game' vs 'Simulation'-style Strategy Games

Three Moves Ahead

CHAPTER

The Importance of Simulating Weather

The game put the game it has to be fun if it's not fun It should not be in the game no matter how cool it is to simulate. Some of the stuff we've added to games in the post like the third version of what your iron I coded this cool system Which actually simulates whether pretty nicely with like health and precipitation temperature having clouds moving around with water rain and Super complex but all in all whatever it did was gonna just been by like, oh, yeah We're gonna have random bad weather in this region and it was completely pointless to simulate this. But then again, I would not add things that are that feels impossible impossible impossible Impossible.

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