Rob Zackney: When i was most excited about games, and where it was like the greatest sense of discovery, and like evolution year to year, it's probably the 19 nineties. With greater consolidation, you will see even fewer offerings in that space, because why compete with one another? Why build products that compete with yourself? Rob zackney: I'm not saying that game streaming is inherently bad. Lot of these innovations are really cool ideas. It is the fact that every advancement immediately gets monopolized by the same three or four players that makes all of it kind of turn to ash.

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