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How the Internet Blows Up Fantastic Contraption
Colin: I feel like that's kind of a common indie game story. The chances are you're going to fail, you know, occasionally people get lucky. And then the people who go on to continue to make indie games are the ones that just happen and get lucky. Chances are successful. It's just low, man. That's just how it is. You're driven business. It's always harder than you think it's going to be too.