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0318: Unraveling the Challenges of Building Successful Game Development Studios with Dino Patti & Tadej Gregorcic

Game Dev Unchained

CHAPTER

The Balance Between Craft and Management in the Game Industry

I think often founders are finding themselves sacrificing more on the creative side and managing rather than actually rolling up their sleeves and putting in the time to deliver that first project. I spent more time professionally kind of leading and doing CEO related stuff too much. It was a bit sad, like many like at least for 10 years since I started, maybe a bit less eight years, I was still coding at home,. And I felt it was more important just to get like be the glue in the company kind of look and identify what what was missing.

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