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EP#195 | Wren Reveals HOW he found the True Scale of Minecraft

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CHAPTER

Liquid Simulations and Houdini's Rise

This chapter explores the increasing popularity of Houdini among visual effects artists, comparing it to the user-friendly qualities of Cinema 4D. The discussion highlights the introduction of Liquid Gen for real-time liquid simulations, addressing its features, challenges, and the complexities of achieving realistic water effects.

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