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Retronauts Episode 102: The Legend of Zelda - Link's Awakening

Retronauts

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Exploring Monochrome Gameplay and Quirky Elements in Link's Awakening

The chapter delves into the challenges of playing a monochrome game like Link's Awakening on the Game Gear, discussing how the lack of color impacted gameplay and item distinction. It also explores the incorporation of quirky features in the game, such as Link's ability to jump and the unique enemies and mechanics present. The discussion stretches to the influence of Link's Awakening on other games like Mario Kart 8 and Super Mario 64, showcasing the evolution of concepts like chain chomps and the in-game economy of the Zelda series.

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