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BLOCKLORDS: A Medieval Grand Strategy Game That Puts Players in Control of Their Own Destiny

The Delphi Podcast

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How Did You Become a Game Developer in China?

i started at the studio called the yozu ineractive. They were a, you could say there were a top five game developer publisher in china. Being ono westerner in a tinese company, i ended up starting to get a lot of creative tasks. So i was rially able to work my way up from a writer to creative director in a span of like six months. And this was for a team ofou 80 people, a game that with, i think it was over 50 million active yousirs. It wis just ridiculous.

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