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#241: Planet Unknown

So Very Wrong About Games

00:00

Frostpunk

Frostpunk says, hold my beer. At least in Frostpunk, differentiating the different cards were simple. Some decks sit on spaces on boards. Seemingly on arbitrary differentiation. That's one of the reasons why we had such difficulty finding the weather deck because it was sitting on a board space anyhow. I felt that thematically it kind of worked. The problem partially for me, a lot of it was about politics. And I didn't really find particularly interesting or compelling the way it was modeling political decisions. Other people might find it more compelling.

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