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The Aesthetics of Programming Tools: Jack Rusher

Future of Coding

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Play Devils Advocate

No discipline in computing is as good at taking a new user who knows nothing about what they're about to experience and guiding them progressively to mastery. Compared to video game introductions, they don't explain. They just drop you in the world. And it gives you the right hint at the right time to become an expert in playing that game. It's awesome to see when that goes awry. When tetorials and games go wrong, it's just, it's such a powerfully negative experience. By contrast, by contrast, how great video games normally are at this kind of thing. There.

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