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C3 Ep. 10: To the Airship! (The Mothership Saga)

Not Another D&D Podcast

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How to Stop an Elevator

At initiative 20, the elevator suddenly stops abruptly and a red light starts flashing as Alexandra speaks intruder alert intruder alert. "I just like look at Cali and Calder and say like, okay, let's shove this guy up there too," she says. At initiative 15, Alex is told he has 51 seconds to kick down or get crushed by an on-looker. He kicks down with 2d6 damage but it doesn't do any harm. The next turn sees him punch his opponent in the nose for 14 damage.

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