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Brainstorming 50 Games in 1 for UFO 50

The AIAS Game Maker's Notebook

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Crafting Indie Games: Embracing Constraints

This chapter explores the creative process behind indie game development, focusing on the aesthetic limitations of 2D pixel art and unique sound design choices. The speakers discuss how constraints can spark innovation, balancing nostalgia with modern gameplay demands. They share insights on developing diverse prototypes while maintaining a cohesive aesthetic and enhancing player experiences through thoughtful design decisions.

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