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The AI-First Graphics Editor - with Suhail Doshi of Playground AI

Latent Space: The AI Engineer Podcast

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Exploring Unified Architecture for Face Generation Models

This chapter delves into the intricacies of developing face manipulation models, highlighting the benefits of a unified architecture for enhanced image generation. The discussion also covers the limitations of current modeling technologies, including VAEs and various architectural approaches like pixel-based and transformer models.

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