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Video Game Pricing Unlocks the Elasticity of the Market
In the old days when we would sell a game for $60. If it's tied to a flexible and interesting enough monetization system, you unlock the elasticity of the market. The 150 or 250 or 500 hour player pays you way more than the $60 that they would have paid you because suddenly this game is now an important component of their lifestyle. That is just a transformation in the video game business that really unlocked the future in a lot of ways.