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Dungeons & Dragons and the Satanic Panic
This chapter examines the societal fears surrounding Dungeons & Dragons during the 1980s, particularly in the context of the Satanic Panic. It highlights how the game was often scapegoated amidst broader cultural anxieties, drawing connections to the experiences of LGBTQ+ individuals and misinterpretations that fueled public hysteria. Through personal anecdotes and historical references, the discussion reveals the complex interplay between media narratives and societal perceptions of youth engaged in role-playing games.