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Mitch Kapor (Foxmarks) - How to Build a Successful Company

Entrepreneurial Thought Leaders (ETL)

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Second Life Is the First General Purpose Virtual World

Second Life is the first general purpose virtual world that has gotten any kind of critical mass. It's an interesting demographic because undergraduates actually are demographically underrepresented. Second Life usage is really centered around about age 35 for interesting reasons. I believevirtual worlds will become as fundamental a part of the information technology landscape as the PC, the internet and the web give it ten to fifteen years.

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