Nice Games Club - a gamedev podcast! cover image

Level and Interaction Design (with Nina Marotta)

Nice Games Club - a gamedev podcast!

00:00

The Challenge of Getting New Mechanics

High moon is very accommodating for those kind of demands typically designers don't really get to make that many demands of engineers. If I say hey look I need a stealth mechanic or a disguise mechanic there we will be able to get a cobbled together version within a week at the most and then a clean version within a couple weeks after that. It's just kind of learning to work with what you have and then making it a bit better as you go along.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app