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Go Time: Golang, Software Engineering

CHAPTER

The Future of 3D Components

Coding is all about information bandwidth and how much that we can take in. I think code like syntax highlighting or the mini map that you get in editors gives you a sense of where to go for things. And really it's it becomes kind of instinctive and I feel like we are tapping into something like that. We're using that to help us navigate code.

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