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Soren Johnson (Part I) — Building Civilization Through 4X Design, Bridging Digital and Physical Gaming, Navigating the Evolving TCG Landscape, and Crafting Games for Varied Playtimes (#49)

Think Like A Game Designer

CHAPTER

The Power of Paradoxical Beliefs

I think that the most go for way to live life is to be able to hold paradoxical beliefs at the same time. Like I take 100% responsibility for everything in my life, but I also recognize I don't have control over outcomes. And you know, myself worth is not dependent on that when you're a lead designer or an entrepreneur. To me, it's always about how can I most efficiently test my most risky assumptions? In your case, I believe a multiplayer should come first. I believe we need to have players in things.

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