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War gaming is hugely, an fabulously lucrative area of video games. It seems to me that it is both the attraction and also a dicy, interesting moral quandary where the fidelity of the game creates challenges. I mean, when i'm playing a tank battle in the 19 seventies, i might have 30 or forty figures representing tanks, but there's no real human beings there. There's no one burning up. When a tank destroys another tank, it's almost as though it's an inanimate object. And listen, this has nothing to do specifically with your game. Am, we're expanding out in many, many different ways. And obviously, you know, a very