
Selects: Is The Uncanny Valley Real?
Stuff You Should Know
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Navigating the Uncanny Valley
This chapter explores the concept of the uncanny valley in robotics and animation, emphasizing the challenges creators face in crafting characters that balance realism and approachability. Through examples from early Pixar films and the mixed reception of CGI projects like 'Final Fantasy' and 'Polar Express', the discussion highlights the historical context and evolving understanding of this phenomenon. The speakers also delve into the emotional implications of resurrecting characters through technology, revealing broader cultural patterns in animation and viewer reception.
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