There's nothing too serious to play a game with. We don't have to worry that whell this is notappropriate to play games with pandemics or whatever. One of the ideas was that there might be a private company that developed, essentially a miracle technology that they would withhold and only make available to nations that agreed to disarm. So i think am to therer there are certainly scenarios and research out there using these types of playful games that look at the geo political issues as well.
Shermer speaks with world-renowned future forecaster and game designer, Jane McGonigal, about her book Imaginable in which she draws on the latest scientific research in psychology and neuroscience to show us how to train our minds to think the unthinkable and imagine the unimaginable by inviting us to play with provocative thought experiments and future simulations.
Shermer and McGonigal discuss: what a futurist is and what they do; counterfactuals: predicting the past; how could the present moment be different?; how can you imagine the unimaginable, or think the unthinkable?; how to envision what our lives will look like ten years from now; how to to solve problems creatively; how to make decisions that will help shape the future we desire; how to simulate any future you want; simulations as thought experiments as counterfactual causality tests; gaming as simulation of problem solving; the 10,000-hour rule for success; your present self vs. your future self and why most of us discount the future too much.