
Through Castle Crashers and Beyond with The Behemoth's John Baez
The AIAS Game Maker's Notebook
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Navigating Indie Game Development
This chapter explores the artistic qualities and development challenges of a unique video game from 2004, contrasting its fresh visual style with contemporary titles. The hosts share personal anecdotes about marketing hurdles, partnership negotiations, and the significance of networking at industry events like GDC. Additionally, they discuss the business dynamics of indie games in the console market, emphasizing the importance of choosing the right publisher for successful distribution.
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