4min chapter

Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas cover image

169 | C. Thi Nguyen on Games, Art, Values, and Agency

Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas

CHAPTER

Is There Too Much Value Clarity in Games?

Games are like temporary balm ore, the world makes faconsense, and it's nice for a little bit. But in our life there are too many values. There are too many things to find important, and the values are hard to apply. The clarity of values clearly very, very important but i don't want to quite a leave the clarity of possible actions. I mean, part of what's going on, there ss a game master that can come up with the world's response.

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