3min chapter

The AIAS Game Maker's Notebook cover image

24th D.I.C.E. Awards Roundtable: Family Game of the Year

The AIAS Game Maker's Notebook

CHAPTER

The Process of Developing Game Development Tools

Am was like, our our sot of watch. And i started with the sculding and and from and then to, like, we kind of layd on top of that am at of the different te other amster disciplines. It's just this idea that through gestures, through movement, through tices, through subtlety and through neante you can kind of end up by putting your own style out there. I love it when people who are non tradition, like, aren't actually technical people there. They're really interesting people. Jus, tof end up seeing, like, whe two moves in ana via headse a mike mote, technical people like,

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