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Your next component with Dan Mall

PodRocket - A web development podcast from LogRocket

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The Graveyard of Design Systems

In your talk, you had the slide with a tumbleweed on and you're like, this is where design systems go to die. Do you feel like some of this siloing of knowledge about here's what a design system is in my head as a designer? What are the reasons why we end up in that position? Yeah, I do think that is a contributing factor too. And I call them those two versions. One is design system ghost towns, which is we built a design system and yet no one's here who's around right in the tumbleweeds. And then the other version is we built it and it just told it goes past ghost town. It's just a graveyard

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