
307. TMK Q&A (part 1)
This Machine Kills
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The Negative Impact of Profit-Driven Game Design
This chapter discusses the negative impact of game design that prioritizes profits over player enjoyment. It explores the incorporation of odious design elements, the replication of gambling and prison design, and the use of behavioral psychology to manipulate players. The chapter also raises questions about cultural commodification and the differences in how countries handle these issues.
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