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Someday That NPC Could Be More Alive Than You Are (w/ Amy Wu & Keith Kawahata)

Newcomer Podcast

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Advancements in AI NPCs in Video Games

The chapter discusses the advancements in AI NPCs in video games, from decision tree models to more open and dynamic models known as L.O.M. It highlights the benefits of this approach for open-world and RPG games while emphasizing the need to balance freedom with player experience. The chapter concludes by mentioning the opportunities for startups to push the boundaries in NPC systems.

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