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This Old Linux PC | LINUX Unplugged 426

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How to Fix Multi Graphics Synchronization Issues

This is mostly because the way that things work in in the x world is all the displays are stitched together and synchronized too larger a virtual display head. And so like, if you have three or four or six monitors, or whatever, they're all stitched together internally into one big virtual monitor. This is good and bad. It means that your displays can actually operate at their native performance levels independently of each other. But it's bad in that because there's no underlying synchronization, no virtual display underneath, none of that stuff that forces everything to be in sink. So i could see that kind of causing it not to get worked on, particularlyuntil that was solved.

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