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Gardens: Building a Startup Games Studio for success (makers of Journey, Spider-Man, Skyrim)

GameMakers

CHAPTER

Building Games with Emphasis on Embodiment and Tactility

The speakers delve into their principles of game design, emphasizing the significance of embodiment and tactility in their games. They discuss the importance of warm controls, a sense of presence when playing with others, and unique multiplayer interactions like jumping on shoulders. They also highlight their focus on a horizontal slice of gameplay and their development process, which begins with core physical interactions and testing novel systems.

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