
A Deep Dive into Web3 Publishing, Growth & UA - Crypto Corner
Naavik Gaming Podcast
00:00
What Proportionate Games Get Killed in Your Career?
i think we should have expected that to be about 50 % of games it got started got killed. And blizzard has quite a long track. I don't know if the freese of games being improved in china have affected the relationship with naes. Even even now in china start proving more games, i believe no games from netes nor tenson yet to be approved. So perhaps tha relationship that was strategic to access the market is not worth the investment that they had made into it. Others, what do you think?
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