Acquired cover image

Nintendo's Origins

Acquired

Video Games and the Home Video Game Industry

2min Snip

00:00
Play full episode
By the end of the 70s, the total video game arcade market is $5 billion a year. This was the main application of Silicon for the 1970s for consumer markets. The fascinating thing about this pre-home console era is that there's basically no intellectual property yet because there's no stories yet. You're not going to figure out how to make pong into a movie or a TV show. It's a false comparison at this point in history.

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode