5min chapter

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DF Direct Weekly #136: Modern Warfare 3, GT7 Update, Spider-Man 2 on Low Spec SSD, Super Mario RPG

Digital Foundry Direct Weekly

CHAPTER

Exploring the Use of Ray-Tracing Effects in Call of Duty Games and the Technical Differences Between the Treyarch and Infinity Ward Engines

Discussion on the use of ray-tracing effects in the Call of Duty series, focusing on the Treyarch engine in Black Ops Cold War and the technical differences with Infinity Ward's engine. The speakers also mention the inclusion of separate shadow systems in Vanguard and previous titles and touch on the scale and logistics of developing Call of Duty games.

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