5min chapter

The AIAS Game Maker's Notebook cover image

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Audio Design

The AIAS Game Maker's Notebook

CHAPTER

The Sound of the Game

Cristapha: "We got like, a lot of the ham nervous stuff from the horses by just sticking our or microphone in front of them. So that's how he got those" The game is essentially a two d game and uses spatial audio to give it more dimension. He says working with composer gareth has always been a huge aspect of his work.

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