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Late Night Linux – Episode 342

Late Night Linux

00:00

Exploring a Short Game from Blender Studio

In this chapter, the development of a short game by Blender Studio is explored, showcasing its dual purpose of promoting training materials and demonstrating the capabilities of Blender and Godot. The discussion highlights the evolution of Blender Studio to a subscription model and emphasizes the importance of hands-on experience for users through engaging game mechanics.

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