
Ep 7: Manfred (Part 1)
Darknet Diaries
00:00
World of Warcraft - The Biggest Loss in a Game
Man fred was banned from world to war craft, because he could just move on to another game. He went back to reverse engineering the client and found there were dbug packets that were enabled in production servers. The game had ten million players who were all paying 15 dollars a month to play. With a budget like that, you'd think they'd have solved every exploit.
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