Eggplant: The Secret Lives of Games cover image

79: Shifting Perspectives in Storytelling with Variable State (Last Stop)

Eggplant: The Secret Lives of Games

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Caniba Logistical

I was curious, when you're developing this, how early on do you have to decide that your engine, or whatever technology you're using, has to accommodate these kinds of transitions? I think it weithink tu make two first person sections wer your playable in the game. And i think we at least wanted one of em in from a lady says, which is where john wakes upand he's in another body, just because how can we do that any other way? It sowe. That's, that's the joy of a small team, when everybody feels it ditribulate. Its for sure there.

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