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How I Made Software
I did that for a year and then obviously after a year I was like done installing Xcode. So I left that and then worked at a small company called Mino Monsters. We made a Pokemon clone and does anybody remember Coco's 2D? Yeah. This was before GameKit and all that stuff. So I made games on the iPhone. On the iPhone. It was supposed to be a Pokemon clone. So pocket collecting pocket monsters. Kind of, yeah. That was fun. And people, it's a good app. And we got app of the year in 2014 but what we did right before, this was literally, and this is a really heroic story that's not mine to