4min chapter

The Object-Oriented UX Podcast cover image

Episode 024 - Value Paths and OOUX with Samuel Hulick

The Object-Oriented UX Podcast

CHAPTER

The Role of Calls to Action in Interaction Design

In the sea of orca, so calls to action. And this is kind of where we sort of in hand off to interaction design. So that's kind of like the macro way that I currently am thinking about getting users from point A to B and then also identifying those calls to action as entry points into interaction design. Does that make sense at least? It does make sense. Maybe an illustrative example here. If you're just taking a user face value, I would worry that you would be making object oriented training wheels. Yeah. But to me, it's the aligning them from where the person is to where the person's trying to go that's of the most important part

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