In High-fi rush every single attack you are doing will be on the beat. The developers have actually called out so in crypto the Necardancer if you do a move or an attack Off the beat you'll basically like freeze and lose your combo meter. That's where the game really clicked for me is when you start stringing together these combos Your basic combat is pretty straightforward. There's only a handful of combos that you're really gonna be doingWhere the game gets interesting is how you thread those together Or Suspend those combos so that you can get like one beat of dodge in there And then you get right the fuck back into it When you can make when you can start to get
Nothing's better than when you don't know that a game exists, and then POOF! It's just right there on the homepage of whatever digital games distributor you use to get new games. Even better? When it's super fun, like Tango Gameworks' rhythm-based beat-em-up, Hi-Fi Rush!
Also discussed: Forward: Escape the Fold, Yakuza: Like a Dragon, Physical: 100, Rock Band, Guitar Hero, DJ Hero, Season, Letterkenny, 20 Minutes Until Dawn
Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!